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IIT Measuring Stereo Scanner |
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Overview
IIT Measuring Stereo Scanner (MSS) is the solution based on the close-range photogrammetric technique, which provides the precise automatic measurement of 3D co-ordinates or/and reconstruction of 3D shapes, based on a set of video images acquired with different aspect angles under the structured light.
Structure
- set of CCD video cameras (2 or more)
- PC equipped with frame grabbers
- set of test fields for system calibration and orientation
- structural light source (light projector)
- photogrammetric software for 3D measurement and 3D reconstruction
- 3D viewer software for visual inspection of 3D scanning results
Features
- Measurement output: triangulated set of 3D points or corresponded CAD-description
- Virtual output: complete 3D model with photorealistic color texture of the object surface
Key Data
- System and camera calibration: fully automatic by coded targets
- 2D measurement precision: up to 0.1 pixel
- 3D measurement precision: up to 0.1% of object's linear dimension
- Productivity: 10 000 points per minute
- Scanning density: 5-10 points/mm2
Advantages
- Low cost. Photogrammetric system is essentially cheaper in comparison with 3D laser scanners.
- High precision. Precision is comparable with 3D laser scanners.
- Easy operation. All operations including the calibration are implemented as "one button click" operations.
- Easy scaling. MSS can be implemented without principal modifications both for mm-sized object measurement and for 10m-sized object measurement.
Applications
- CAD Design and Rapid prototyping. Automatic 3D model generating of industrial objects for purposes of automatic design, rapid prototyping and reverse engineering.
- Technical control. Real-time automatic measurement of technical and technological parameters of industrial details.
- Medicine. Non-contact measurements for various purposes: automated denture production, orthopedic footwear production, plastic surgery.
- 3D modeling for Virtual reality. Scanning of real world objects in order to put their exact and photorealistic copies into the virtual space. Target: games, virtual museums, virtual tourism, web-communication and so on.
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