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IIT
Measuring
Stereo Scanner

Overview


IIT Measuring Stereo Scanner (MSS) is the solution based on the close-range photogrammetric technique, which provides the precise automatic measurement of 3D co-ordinates or/and reconstruction of 3D shapes, based on a set of video images acquired with different aspect angles under the structured light.

Structure


  • set of CCD video cameras (2 or more)
  • PC equipped with frame grabbers
  • set of test fields for system calibration and orientation
  • structural light source (light projector)
  • photogrammetric software for 3D measurement and 3D reconstruction
  • 3D viewer software for visual inspection of 3D scanning results

Features


  • Measurement output: triangulated set of 3D points or corresponded CAD-description
  • Virtual output: complete 3D model with photorealistic color texture of the object surface

Key Data


  • System and camera calibration: fully automatic by coded targets
  • 2D measurement precision: up to 0.1 pixel
  • 3D measurement precision: up to 0.1% of object's linear dimension
  • Productivity: 10 000 points per minute
  • Scanning density: 5-10 points/mm2

Advantages


  • Low cost. Photogrammetric system is essentially cheaper in comparison with 3D laser scanners.
  • High precision. Precision is comparable with 3D laser scanners.
  • Easy operation. All operations including the calibration are implemented as "one button click" operations.
  • Easy scaling. MSS can be implemented without principal modifications both for mm-sized object measurement and for 10m-sized object measurement.

Applications


  • CAD Design and Rapid prototyping. Automatic 3D model generating of industrial objects for purposes of automatic design, rapid prototyping and reverse engineering.
  • Technical control. Real-time automatic measurement of technical and technological parameters of industrial details.
  • Medicine. Non-contact measurements for various purposes: automated denture production, orthopedic footwear production, plastic surgery.
  • 3D modeling for Virtual reality. Scanning of real world objects in order to put their exact and photorealistic copies into the virtual space. Target: games, virtual museums, virtual tourism, web-communication and so on.